Sunday, December 29, 2019
Monsters Inc. Animation Analysis Essay examples - 1220 Words
In 2001, Walt Disney Pictures released the American computer-animated comedy film and the fourth film produced by Pixar Animation Studios, Monsters Inc. Within this film stars two monsters that are employed at a company named Monsters Inc. These fellow monsters go by the names of James P. Sullivan ââ¬âknown as ââ¬Å"Sulleyâ⬠ââ¬âand his one-eyed best friend and partner in crime, Mike Wazowski. Within this company, monsters generate their existing cityââ¬â¢s energy by the act of scaring children, but believe that if they are exposed to these children, they will be contaminated. In Monsters Inc., the characters are created in a way to appear realistic, at least in the sense of how monsters would be depicted and imagined by young children. The developmentâ⬠¦show more contentâ⬠¦Filmmakers of course want to create something that is going to be appealing to a majority of potential viewers and if they can relate to it, I believe it conceivable can be more interestin g. The idea for Monsters Inc., was actually visualized during a lunch in the brainstorming session while in the production of Toy Story. The director, Pete Docter claimed that he wanted to ââ¬Å"tap into a child-like notionâ⬠that was similar to the one of Toy Story. He explains, ââ¬Å"I knew monsters were coming out of my closet when I was a kid, so I said, ââ¬Å"Hey, letââ¬â¢s do a film about monsters.â⬠Although monsters coming out of the closet as Monsters Inc. so impressively illustrates is something that is particularly geared more towards children, in essence, each of us can reflect and relate to it from some point in time or another that relays back to our childhood that make it more admirable. The way protagonists and antagonists are used in animated productions over the years are generally similar in the sense that there are always main characters and the opponents fighting or striving for something. With the addition of other arising situations that hinder the continuation of the battle, along with said opponents that get in the way, these situations are the core of making the journey as pleasing as it appears when we are faced with, the end. At the Monsters Inc. factory, the ââ¬Å"Scarersâ⬠venture into childrenââ¬â¢s bedrooms to collect their screams using the varyingShow MoreRelatedEssay on My Dream of Being a 3D Animator575 Words à |à 3 Pagesbind imagination and reality into one, when applied to animation the boundaries of visual imagery are endless. An individual possesses the ability to create at the minds will with the possibility of one day being able to affect millions globally. The film and gaming industries, now utilise the power of animation to its full effect, this is where I aim to belong, fulfilling my dream of being a 3D animator within either industries. Animation has always had a profound impact on my perception of theRead MorePixar Of Pixar Animation Studios1106 Words à |à 5 PagesBackground Pixar Animation Studios, is an American computer animation film studio based in Emeryville, California. The studio is best known for its CGI-animated feature films. Pixar was founded as The Graphics Group, which was one third of the Computer Division of Lucasfilm that was launched in 1979 with the hiring of Dr. Ed Catmull from the New York Institute of Technology (NYIT). Pixar group, which numbered 40 individuals, was spun out as a corporation in February 1986 with investment by SteveRead MoreStrategic Planning : Walt Disney1592 Words à |à 7 Pages Walt Disney Company Strategic Analysis Patten University Disney, Yesterday and Today The Walt Disney Company was formed in 1923 as the Disney Brother Cartoon Studio with Walt and Roy Disney. With the start of Alice Wonderland series, Walt Disney would start a company that would go on to become legend. 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Finding Nemo is the highestgrossingRead MoreDisney and Pixar Alliance2230 Words à |à 9 PagesDisney and Pixar have created many recognizing animation together over a decade that most people might not know that. The alliance has proven a success from many animations like Toy Story, Finding Nemo, Up and etc. Both company have allies to make many animation which led to Disney acquire Pixar. The alliance looks like a simple task at first for both companies as they only contribute certain resources to the partnership but the more time passes the more difficult itââ¬â¢s become. The relationship wasRead MoreStrategic Management - Pixar - Success4064 Words à |à 17 PagesIntroduction 3 1.2. External analysis of Pixar Animation Studios 3 1.2.1. Macro environment 3 1.2.2. PESTEL-Analysis 3 1.2.2.1. Political factors 3 1.2.2.2. Economic factors 4 1.2.2.3. Social factors 4 1.2.2.4. Technological factors 4 1.2.2.5. Environmental factors 4 1.2.2.6. Legal factors 4 1.2.2.7. Conclusion 4 1.3. 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Animation is one media that is spread all over the world; push it to be one of fastest growing industry. The demand for the animation is increasing from the emerging number of cables and satellite TV and the popularity of The Internet. In addition, in the past, the target market of the animation industry was just kids
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